CascadaThon (Betas Due August 10th)

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blabbler
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Re: CascadaThon (Finals due today)

Post by blabbler » Wed Jul 08, 2009 7:44 am

Code wrote:

It wasn't the laptop this time. I fixed that problem. It was a desktop I've had since two thousand five.
i stand corrected. you can break anything :]
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TwilightChrono
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Re: CascadaThon (Finals due today)

Post by TwilightChrono » Fri Jul 10, 2009 11:33 am

Thought I would check on progress.....then I realized that it's pointless since I remembered the remaining peoples due date isn't until the end of the month.

Anywho......so lookin forward to getting the thng compiled.

And yes.........Ghet can break anything.......
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Ghet
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Re: CascadaThon (Finals due today)

Post by Ghet » Fri Jul 10, 2009 5:18 pm

TwilightChrono wrote: And yes.........Ghet can break anything.......
While this is absolutely true, i dont see how i tie into this
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Inan
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Re: CascadaThon (Finals due today)

Post by Inan » Fri Jul 10, 2009 9:39 pm

ghet LYU


and when is my deadline?

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LittleAtari
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Re: CascadaThon (Finals due today)

Post by LittleAtari » Fri Jul 10, 2009 9:45 pm

August 10 is the beta deadline for Pas, Inan, Shinnie, Nya-chan, and me.

Also I think I'm going to have to drop Neverend. I havent seen a beta from him, since I first got those betas months ago. I'm thinking of losslessing his Air track and keeping it in the MEP since it's done with the exception of a small blank part at the beginning. I'll have to get creative with the transition or I'll need vivaldi to help me by extending his track a little. I need to talk it over with Vivaldi though.

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-Corsair-
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Re: CascadaThon (Finals due today)

Post by -Corsair- » Fri Jul 10, 2009 10:20 pm

Hey, if you guys need any last minute help / a backup editor, keep me posted! :D

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CodeZTM
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Re: CascadaThon (Finals due today)

Post by CodeZTM » Fri Jul 10, 2009 11:38 pm

Did you ever get my final?

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LittleAtari
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Re: CascadaThon (Finals due today)

Post by LittleAtari » Sat Jul 11, 2009 1:21 am

Code wrote:Did you ever get my final?
yep. There was some blocking going on in it. I'm going to see if I can run a deblock script on it to fix it.


EDIT: Yea code, were going to need to talk:

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AaronAMV
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Re: CascadaThon (Finals due today)

Post by AaronAMV » Sat Jul 11, 2009 1:42 am

-Atari- wrote:
Code wrote:Did you ever get my final?
yep. There was some blocking going on in it. I'm going to see if I can run a deblock script on it to fix it.


EDIT: Yea code, were going to need to talk:

Quoted Image converted to link:
http://www.dz-studios.com/LittleAtari/S ... 0block.PNG
what's wrong with it? that's just how the dvds were produced :/
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TwilightChrono
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Re: CascadaThon (Finals due today)

Post by TwilightChrono » Sat Jul 11, 2009 1:56 am

Looks like it could be from where there was high action on the screen and the blur was created from the attack being made. Not necessarily a scripting problem. That's just my thought though. I might be wrong.
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